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Tables and Charts

The Uni-table

You’ll sometimes see something that says “make a roll against Difficulty RM 30” or “make a roll against a Difficulty equal to your opponent’s power Rank.”

This means you compare the Ranks of the two things: whatever trait you’re using, like Fighting or Endurance, against whatever it’s telling you the Difficulty is.

  • If the Difficulty is less than your Rank, good news: you only need a Green result to succeed completely. If the Difficulty is 3 or more Ranks lower, the GM can rule you automatically succeed. If there are variable results based on the color result, use them exactly as indicated.
  • If the Difficulty is equal to your Rank, you need a Yellow result to succeed. If there are variable results based on the color result, both White and Green results act as White results, Yellow acts as Green, and Red acts as Yellow. There is no chance of achieving the listed Red results.
  • If the Difficulty is higher than your Rank, then you need a Red result to succeed. If it’s 3 or more Ranks higher, the GM can rule you fail automatically. If there are variable results based on the color result, White, Green, and Yellow all count as White, and Red counts as Green. There is no chance of achieving the listed Yellow or Red results.
Universal Table
Dice Roll Null (Zero) Wk (Weak MD (Mediocre AV (Average GD (Good EX (Excellent RM (Remarkable IN (Incredible) AM (Amazing) SP (Spectacular) UN (Uncanny) X150 (Extreme 150) X200 (Extreme 200) X500 (Extreme 500) Cosmic 1000 Cosmic 3000 Cosmic 5000
0 2 4 6 10 20 30 40 50 75 100 150 200 500 1000 C3000 C5000
1                                  
2-3                                  
4-6                                  
7-10                                  
11-15                                  
16-20                                  
21-25                                  
26-30                                  
31-35                                  
36-40                                  
41-45                                  
46-50                                  
51-55                                  
56-60                                  
61-65                                  
66-70                                  
71-75                                  
76-80                                  
81-85                                  
86-90                                  
91-94                                  
95-97                                  
98-99                                  
100                                  
Battle Effects Table
Action Attack Defend Special Effects
Effect General Blunt Damage Blunt/Restrain Edged Damage Shooting Attack Energy Attack Force Attack General Special Stun Slam Kill
Maneuver Melee Charge Throw Grab Grapple Melee Throw Dodge Block Catch Escape Resist with…
Ability Fighting Endurance Agility Strength Strength Fighting Agility Agility Agility Agility Agility Fighting Agility Strength Endurance Endurance Endurance
White Miss Miss Miss Miss Miss Miss Miss Miss Miss Miss Miss Incr. Hit Fail Autohit Fail 1-10 Grand Slam End. Loss
Green Hit Hit Hit Hit Take Miss Hit Hit Hit Hit Hit Roll w/Hit STR-4 or MS Miss Fail 1 1 area KO 1-10
Yellow Effect+1 Slam Slam Hit Grab Partial Stun Stun Bullseye Bullseye Stun Dodge STR-2 or MS Damage Escape No Stagger No
Red Effect+2 Stun Stun Stun Break Hold Kill Kill Kill Kill Stun Dodge STR+1/MS+1 Catch Reverse No No No
Movement
Endurance Speed
WK or less 1 area/turn
MD to EX 2 areas/turn
RM+ 3 areas/turn
Vertical Movement
Endurance Speed
Up to EX 1 story/15 feet per turn
RM+ 2 stories/30 feet per turn
Special Speed Ratings
Situation Movement
Elevator 10 stories/round
Falling 10 stories/turn, 10 damage per story (max 120) plus Stun (resist as in combat)
Leaping Strength Rank Number in feet
Swimming 1 area/turn
Rank Descriptions
Rank Description Agility Strength Endurance Reason Intuition Psyche
Null Nonexistent            
WK (2) Far below average   Lift 50 lbs   Operate simple machines    
MD (4) Below average   Lift 100 lbs     Notice obvious items  
AV (6) Average human   Lift 200 lbs Tear gas      
GD (10) Above average Walk a balance beam Lift 400 lbs Snake venom Develop simple electronics   Hypnosis
EX (20) Olympic level   Lift 800 lbs Spider venom   Notice fine detail  
RM (30) Human limit Walk a tightrope   Lift 2,000 lbs/1 ton Artificial intelligence   Mind control
IN (40) Enhanced human   Lift 10 tons     Find hidden objects Understand magic
AM (50) Enhanced limit   Lift 50 tons   Understand star drives    
SP (75) Beyond human Catch an arrow Lift 80 tons     Sense invisible objects Asgardian spells
UN (100) Realm of powerful aliens Catch a bullet Lift 100 tons Survive in vacuum      
X1 (150) Further increases            
X2 (200) Further increases            
X3 (500) Alien limit            
C1k (1000) Cosmic entity            
C3k (3000) Further increases            
C5k (5000) Further increases            
Power Ranks Table
Rank Range Area of Effect Duration Speed
Ranged Thrown Land/Water MPH Air MPH
NULL 0 Self only 0/same area Self only Instant
WK 2 Touch 1 area 1 foot 1 round 1 area 15 mph 2 areas 30 mph
MD 4 1 area 1 area 2 feet 1 round 2 areas 30 mph 4 areas 60 mph
AV 6 2 areas 1 area 4 feet 2 rounds 3 areas 45 mph 6 areas 90 mph
GD 10 4 areas 2 areas 10 feet 3 rounds 4 areas 60 mph 8 areas 120 mph
EX 20 6 areas 3 areas 20 feet 4 rounds 5 areas 75 mph 10 areas 150 mph
RM 30 8 areas 4 areas 1 area 5 rounds 6 areas 90 mph 15 areas 225 mph
IN 40 11 areas 5 areas 2 areas 8 rounds 7 areas 105 mph 20 areas 300 mph
AM 50 20 areas 6 areas 3 areas 10 rounds (1 minute) 8 areas 120 mph 25 areas 375 mph
SP 75 40 areas 7 areas 4 areas 2 minutes 9 areas 135 mph 30 areas 450 mph
UN 100 60 areas 8 areas 5 areas 3 minutes 10 areas 150 mph 40 areas 600 mph
X150 80 areas 10 areas 8 areas 5 minutes 12 areas 180 mph 50 areas 750 mph
X200 160 areas 15 areas 10 areas 15 minutes 14 areas 210 mph 100 areas 1500 mph
X500 400 areas 20 areas 20 areas 1 hour 16 areas 240 mph 200 areas 3750 mph
C1k 100 miles Awareness/Sensory Range 1 mile 1 day 32 areas 480 mph Interplanetary
C3k 10k miles 2 miles 1 week 50 areas 720 mph Near light speed
C5k 1M miles 5 miles 1 year 100 areas 1500 mph Near instantaneous